Master Media Design

Programme overview
Interaction design in the age of AI and the ecological transition.

The MA Media Design programme is for students who want to specialize in interaction design and explore its potential.
Over two years, you will create interfaces, digital narratives, games, immersive experiences, and interactive installations. You will engage with creative coding and tools such as AI, VR, AR, and game engines.
Beyond purely technical training, you will conduct field research in order to create scenarios, understand user needs and design concepts that balance innovation with a human-centered, social, and environmentally responsible approach.
You will also have the opportunity to work with companies and public institutions, gain professional experience and present your work at festivals.

Pedagogical structure
The MA Media Design programme is structured around three main themes:

  • Evolution of human-machine interaction: You will investigate the evolving landscape of human-machine interactions by using machine learning processes to learn how to “talk to robots.”
  • Designing interactions with limited resources: You will prototype interactive experiences aimed at minimising the environmental footprint.
  • Games and stories: You will design new narrative and interactive experiences.

First year learning objectives
The first year of the Media Design Masters offers you practical and theoretical courses taught by internationally renowned professors and designers.
It will enable you to :

  • Mastering research methodologies, technological tools and prototyping techniques to design your interactive projects.
  • Conducting research with users to place people and social and ecological responsibility at the heart of your design process.
  • Develop a critical personal reflection on emerging technologies and their social and ecological impacts.
  • Work with professional partners to develop your projects in real-life contexts.

Collaboration with a professional partner: Explore projects created during the first year of the Master's program in collaboration with a professional partner.

Second year learning objectives
The second year of the Media Design Masters is entirely devoted to your diploma project and dissertation.
It will enable you to :

  • Design an interactive project, from concept to production, integrating the skills you acquired in the first year, while considering its exhibition and communication.
  • Write a master thesis linked to your diploma project, focusing on theoretical, technological and social issues in the field of interaction design.
  • Learn how to present and communicate your project effectively in a professional context (festivals, conferences, events) in order to develop your professional network and visibility.
  • Manage the entire creative process, from concept to public presentation, demonstrating autonomy, project management and strategic thinking.

View the 2024 diploma projects

Career perspectives
By the end of the course, you will be prepared for careers in creative industries, entrepreneurship, or research as an interaction designer, game designer, creative technologist, digital media producer, VR artist, or user experience researcher.

Practical information
This is a full time program offering 120 ECTS credits.

 

Teaching language: English. See all language requirements

The Masters in Design are taught in English.

Candidates whose high school diploma or Bachelor's degree was not issued by an English-speaking institution must, after admission, submit by 30 June:

  • a B2-level English language certificate, based on the global scale of the Common European Framework of Reference for Languages. This certificate must be produced by a language school or other recognized institution.
  • or, a TOEFL test taken no earlier than 1 July 2023, with a minimum score of 72
  • or, an IELTS test taken no earlier than 1 July 2023, with a minimum score of 6.0

If applicants fail to submit one of the aforementioned proofs of English language proficiency by 30 June, the admission offer lapses immediately.

Admission requirements:
We invite candidates from very diverse fields to join.
While technical expertise is not mandatory, experience in digital design, creative coding, 3D modeling, or game design is an asset.
A strong curiosity about interaction design, research, games or digital cultures is essential.

Access details for 2025 admissions

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Head of Department

Assistants

Teaching staff

Invited speakers

Alice Stewart, Cadie Desbiens-Desmeules, Benjamin Gaulon, Félicien Goguey, Joël Vacheron, Joana Huguenin, Laure Krayenbühl, oio studio, Sabrina Calvo, Sarah Friend, Studio Z1, Gordan Savicic, Trojan Collective, Vytas Jankauskas, !Mediengruppe Bitnik