Between generative art and audio-visual performance, these workshops delve into the creation of immersive experiences to invite audiences to step out of reality. The sessions combine hands-on experiments with insightful case studies. Students explore every phase of creating an immersive experience, from conception to execution. Students experiment with various real-time prototyping tools such as Touchdesigner or Unreal. The primary goal is to craft a captivating moment and establish a profound connection between the audience and your generated virtual world. Beyond technical considerations, students are asked to consider how they will integrate the audience into their work and the emotional impact their aim to achieve.
Projects shown were done in collaboration with Appia Studio, Mapping Festival and Festival Ville de demain HES-SO Genève.
Credits
Breath-in, Mahée Rossé, Noa Perez, Mathias Narducci, 2024
Garden 2.0, Acosta Blaschitz Andres, Cuénez Elsa, Jardón Morgado Edurne, 2024
Workshop with Appia Studio, 2022
Earth Twin, Pauline Baldinetti, Audrey Délisse, 2022
Growth Dispersal, Salomé Kahn, Dorota Grajewska, 2022
Mapping Festival Genève, 2023
Festival Ville de demain HES-SO Genève , 2021
Radiate - Haneul Farmanfarmian, Karina Wolff, Peter Ha, 2024
Teachers
Nicolas Baldran
Damien Baïs
Sabrina Calvo
Cadie Desbiens Desmeules
Marie Dommenget
Appia Studio