Screenshot from the video game Limbo. Playdead ApS. 2010
© Playdead ApS

Bourgeons d’exil: co-development of a video game with social impact on the migration experience through the lens of motherhood

November 2025 to June 2026

Leading institution: HEAD – Genève
Project applicant: Aida Navarro Redón
Co-project applicant: Swann Pichon, HEdS
Project team: NN
Partners: International Committee of the Red Cross (ICRC), Musée international de la Croix-Rouge et du Croissant-Rouge (MICR)
Financing: HES-SO, Call for strategic projects Open and participatory innovation serving society

 

The Bourgeons d'exil project uses video games as an artistic and social medium to explore the migrant experience through the lens of motherhood. Designed using a participatory approach, it aims to co-create, with migrant women, health professionals, and humanitarian actors, a sensitive and aesthetic interactive narrative that promotes empathy and reflection on the often invisible realities of postpartum, attachment, and uprooting.
 
At the crossroads of humanitarian design and perinatal mental health, this interdisciplinary research project brings together the Geneva University of Art and Design and the Geneva University of Health. It offers an innovative model of digital co-creation with social impact, integrating testimonies, emotions, and lived experiences into an interactive work accessible to the general public.
 
By combining art, digital technologies, and humanitarian engagement, Bourgeons d'exil paves the way for a new form of interactive storytelling that promotes understanding, solidarity, and social dialogue.


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