DIGITAL TOTEM POLE
© Raphaëlle Mueller
DIGITAL TOTEM POLE
© HEAD – Genève
DIGITAL TOTEM POLE
© HEAD – Genève
DIGITAL TOTEM POLE
© Guillaume Collignon
DIGITAL TOTEM POLE
© Raphaëlle Mueller
DIGITAL TOTEM POLE
© Raphaëlle Mueller
DIGITAL TOTEM POLE
© Morgan Carlier
DIGITAL TOTEM POLE
© Raphaëlle Mueller
DIGITAL TOTEM POLE
© Raphaëlle Mueller
DIGITAL TOTEM POLE
© HEAD – Genève

DIGITAL TOTEM POLE – HEAD Fashion Show 2022

November 2022

DIGITAL TOTEM POLE – HEAD Fashion Show 2022
Scenography: Department of Interior Architecture

The scenography for HEAD’s 2022 Défilé (Fashion Show) was developed by the Interior Architecture department continuing the interdisciplinary collaboration initiated between the school’s departments. The show was the first post-pandemic edition of this popular event, for which the team of architects Bertrand Van Dorp and Leonid Slonimskiy (KOSMOS architects) followed up on a two-week workshop with students to reflect on the ways technology both divides and connects people and to explore that duality in a scenography project titled Digital Totem Pole.

The installation opposed and combined virtuality and reality, the presence and absence of human bodies in the physical realm, and conversely, the presence and absence of digital avatars in virtual spaces. Yet, it was far from decorative or purely symbolic: the layout of the screens which were placed all around a totem pole was used to show and display related details of the fashion students’ creations to the public. It also included the designers’ names as well as key points and concepts in their collections.

Three huge rocks, transported from the top of Mont Salève, were used as a physical and material counterpoint to the multi-armed digital totem, which was constructed using the latest technology, e.g., aluminium profiles, LED-screens and electrical cords. The stones (250 kg each) served to structurally reinforce the vertical totem pole. Each element that composed the pole aimed to reveal what is hidden, celebrating not only the final content, but also the skeletal structure, the screens’ cables, and the straps that held the rocks.

Since fashion shows have such a short lifespan, the project was designed to be easily disassembled, with materials that were either reusable or hired. The installation required no welding and used only bolts and light aluminium profiles. The core structure can thus be fully dismantled, stored and reused for future events. 

Digital technology and its role in today’s society is a key issue, as reflected by the scenography. The dictionary defines a totem as “a spirit being, sacred object or symbol that serves as an emblem of a group of people, such as a family, clan, lineage or tribe.” Placed in the centre of a fashion event, the vertical accumulation of flickering digital projections raises the questions of the role of digital imagery and what it means to be real nowadays for a so-called tribe.

Head of department : Dr Javier F. Contreras
Scientific deputy : Valentina de Luigi 
Scenography: Department of Interior Architecture HEAD – Genève
Leonid Slonimskiy (KOSMOS Architects), Bertrand Van Dorp

View all of the school's projects