Chamouny RPG. A role-playing game to experience adaptation to the environmental crisis
October 2020 to November 2021
Leading institution: HEAD – Genève
Applicant and Project Manager: Nicolas Nova
Project team: Sabrina Calvo, Etienne Mineur
Project parners: CREA Mont Blanc
Financing: HES-SO, HEAD – Genève
« Maybe it's precisely in the field of gambling, outside of the teleological dictates, well-established categories and utilitarianism, which the wisdom and convalescence become possible. »»
— Donna J. Haraway, Staying with the Trouble, p. 24.
This research-creation project aims to create a role-playing manual,potentially marketable, which will allow participants to understand and anticipate the challenges of adapting to crises environmental impact through the Chamonix Valley study (the project may be adapted to other situations and contexts).
At the intersection of design fiction, visual communication, and game & media design, this game will take an innovative approach to the topic of ecological transition by proposing a participative and prospective approach to projection in the future lifestyles.
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