browse summary of Issue #9

This series of lectures approaches the notion of montage in arts and activities close to cinema such as new media, video games and comics. Freeing himself from cinemacentrism, Frederik Peeters defends the position that montage in comics takes place in the reader's mind, while Selim Krichane also points out the difference of video games as the art, first and foremost, of immersion. Digital cultures, for their part, bear witness to a montage process that escapes the singular figure, becoming collective in the case of the fans detectives into which Chloé Galibert-Laîné is looking, or even automated by algorithms, according to the research of Nicolas Nova.

  • A
  • A

Chloé Galibert-Laîné in conversation with Delphine Jeanneret

Starting with Chloé Galibert-Laîné's film Forensickness, this discussion addresses the links between research, montage and writing. How is a film created solely from found footage? How do you reassemble flux in a research context? And what happens to the reassembled images when we watch them?

Montage in Digital Cultures
Lecture: Nicolas Nova

Nicolas Nova questions the place of montage within digital art projects that rely on algorithms that automate creation, using a corpus of significant examples of these productions. Far from delegating the creative act to machines, Nova shows how machines programmed by the human hand produce new forms of cultural hybridisation that recombine pre-existing content into a singular original assemblage.

Frederik Peeters in conversation with Sébastien Maret

This conversation addresses the issues of narrative division, shot scale and layout to create meaning in still image sequences in Frederik Peeters' comics writing.

Return of the Obra Dinn: The Puzzle Game as a Space-Time Montage
Lecture: Selim Krichane

While all the flashbacks that make up the game are explicitly derived from montage, the overall structure of this game in subjective view is also indebted to a form of montage that is at once both playful and narrative.

Juxtapositions and Hyperlinks: Montage from Comics to Digital Cultures

Round table with Nicolas Nova, Selim Kichane, Frederik Peeters, Chloé Galibert-Laîné
Moderated by Delphine Jeanneret and Bertrand Bacqué

chapters

  1. Chloé Galibert-Laîné in conversation with Delphine Jeanneret
  2. Montage in Digital Cultures
    Lecture: Nicolas Nova
  3. Frederik Peeters in conversation with Sébastien Maret
  4. Return of the Obra Dinn: The Puzzle Game as a Space-Time Montage
    Lecture: Selim Krichane
  5. Juxtapositions and Hyperlinks: Montage from Comics to Digital Cultures